Each number in the cross corresponds to a side of the card.
The numbers range from one through nine and A, which is number 10. At this point, the player that has the most cards of their color on the grid wins the game.Įach card in this Final Fantasy VIII mini-game features four numbers that form a cross in the top left corner. Once the grid is filled with cards, the game is determined to be a win/loss or a draw. Multiple cards may change color during a turn. A card may change colors multiple times during play. If it is not their turn, the player cannot capture any cards. When a card changes to the player's color, this is called capturing a card. As cards are played and adjacent sides compared, they may change colors to show which player has won the turn and is currently winning the game. Each card of the player's color on the grid is a point. This is done to indicate both initial ownership of the card, and points as the game continues to progress. One player's cards will have a red background. The high number wins the turn.Įach player is assigned a color at the start of the game, either red or blue. A number on one player's card will be played against a number on the other player's card. The absolute simplest explanation of the game is that it plays like the card game, WAR. Both players have five cards in their hand at the start of the game. Squall plays against one opponent at a time in turn-based gameplay. Triple Triad is played on a blank 3-by-3 square game board. Players who have been bitten by the Triple Triad bug will want to get the basics down so that they can engage in the more complex strategies required as they encounter different Play and Trade rulesets. Those who choose to skip it miss out on a fun and addictive mini-game that extends the life of the overall RPG. Triple Triad has a purpose in the main game as well since all cards can be converted to items and spells that can be used to boost characters' stats. It's easy to learn, and the trading card aspect of the game makes it even more addictive. Triple Triad is an entirely optional mini-game offered during the game's regular progress. Related: Final Fantasy 7 Remake: Midgar Explained But, that doesn't mean they can't take a break once in a while and play some cards. As the plot progresses, Squall and his friends discover they have a much larger purpose. Players are introduced to Squall on final exam day, after being attacked by his rival, Seifer.
Squall attends a military academy, struggles with life-long abandonment issues, and wields a gunblade. The hero of the story, Squall, is a moody, socially distant teenager with 1990s pop-rock hair. The game has since released to other consoles, most recently as Final Fantasy VIII Remastered. It's the perfect time to learn all the basic lessons necessary for players to start owning their opponents in this addictive trading card game.įinal Fantasy VIII, along with the Triple Triad mini-game, launched in 1999, exclusive to the PlayStation console. There should be a spot just on the other side of a mountain peak, near a forest.Final Fantasy VIII features Triple Triad, which is arguably one of the best mini-games to be programmed into a video game. The land masses will be partially snow-covered look for a beach to land at. Take the river that cuts through the middle to the west, then head north, then east. When you're ready, get back to the Tiny Bronco (it should be just south of you) and head north from the eastern side of the continent (near the Golden Saucer). You can do whatever you want at this point, but you need to find Aeris. Head down and out, and talk to your friends. He ends up having a vision of Aeris talking to him, in a beautiful, sun-dappled forest which she calls the Sleeping Forest. He ends up with the black materia, and there's nothing you can do to stop it.Īt this point, Cait Sith II shows up and Cloud tries to figure out what happened. Cloud and Aeris go down to fetch it, but then Sephiroth shows up. After Cait Sith is done, you see the temple turn black, then very small, landing at the bottom of a hole where the temple was.